LESSON 2
Following Directions: Japan
OBJECTIVES
" To read and follow directions as stated.
" To use an atlas and an almanac to locate specific information.
NOTES TO TEACHER
Following directions is a vital part of student's success. Practice
in this area is an ongoing process. This is an introductory activity
for the skill of following directions. This lesson also involves
group participation and group cooperation as well as practice
in locating information.
In this activity students will follow written directions and
complete a map of Japan as directed using an atlas as a guide.
The almanac game will be played in groups of four using an almanac
and a set of action cards that ask students to perform specific
tasks.
MATERIALS: crayons (box of eight
colors) or colored marking pens, handouts 1-3, The World Almanac,
game cards and game markers
PROCEDURE
1. Distribute Handouts 1 & 3 to students. They will also need
an atlas or the atlas in their text and a small box of crayons
(eight) or a set of colored markers.
2. Locate the map of Japan on the atlas. Both a political and
a physical map are needed.
3. Students are to complete the handout without further direction
or guide.
4. Collect the handouts and evaluate students' ability to read
and follow directions.
5. A second activity that will take most of a class period is
the Almanac Game. The teacher should prepare the Almanac Action
Cards and have them ready before calls (see Procedure 12). An
almanac is needed. On Handout 2 there are twenty-five questions
for which students are to find the answers in the almanac within
a twenty-five minute (or more) time limit.
6. Divide students into groups of four with at least one almanac
per group. One person should be designated team captain. Noise
must be kept to a minimum or teams can be penalized for noise
violations, e.g. lose two tokens, disqualification, etc
.
7. Students should turn to the general index of The World Almanac
and note on paper all the pages concerning Japan, before the game
begins. (This will save them time in not having to continually
turn to the index for page numbers.)
8. Students may answer questions regardless of order by looking
them up. Team members must write the correct answer on their papers
and should rotate the almanac at each turn so all my use it equally.
9. After the team completes a question, the team captain must
come to the front of the room to pick up a token and a card. Tokens
can be any small item - buttons, paperclips, strips of colored
paper, poker chips, bingo markers, etc
.
10. The captain puts the token on the team's table, sharing the
card silently with the groups. The group must follow the directions
on the bottom of the card and then return it to the bottom of
the pile.
11. At the end of the time limit, teams should total their tokens.
The team with the most tokens wins. (The winning team members
could be given bonus points toward their grade.) Many of the twenty-five
questions may remain unanswered but the game cam be continued
during another class period.
12. To make the Almanac Action Cards, use three by five notecards
and copy one direction on each one. Others can be added to these
suggestions:
a. Stand up silently, pat your head three times, sit down.
b. Shake hands with your team members.
c. Stand, hold hands and form a circle, move three times around
your desk while holding hands.
d. Raise your right hand and shake it twice.
e. Raise your left hand and shake it twice.
f. Stand up, turn around, sit down.
g. Stand up, bow to your team members, sit down.
h. Reach across to the opposite team members and clap hands with
them twice.
i. Stand up, face the door, turn around, sit down.
j. Stand up, bow to your teacher, sit down.
Suggested Responses, Handout 2:
1. Advanced Neolithic Yayoi Period
2. China or Korea
3. Yamato Clan
4. Chief priest of the Shinto Cult
5. Chinese cultural invasion
6. Buddhism
7. China
8. Shogunate
9. lord
10. Samurai
11. Zen (Buudhism)
12. 1597
13. Tokugawa |
14. 1640
15. slightly smaller than California
16. Honshu, Hokkaido, Kyushu, Shikoko
17. 822 square miles
18. 118,896,000
19. Parliamentary Democracy
20. Emperor Hirohito
21. Yashiro Nakasone
22. seventy-three years
23. seventy-eight years
24. ninety-nine percent
25. late 19th century |
EXTENSION/ENRICHMENT
The finished activities would make an interesting bulletin board.
Students develop a bulletin board whose topic or theme is based
on the information acquired as a result of one or more of these
activities.